Gaming Cyber and Information Operations Course

Gaming Cyber and Information Operations Short Course

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Gaming Cyber and Information Operations Course
Monday-Wednesday, 22-24 May 2023
1000 to 1800 ET
3 Day Course
On-line

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Overview:

The MORS Gaming Cyber and Information Operations Course is a three-day course that focuses on building professional games designed to explore, train, or educate on issues surrounding cyber security and information operations. Oftentimes, cyber games are seen solely through the lens of computer-based games, and information operations games are thought to be too hard to execute and adjudicate. This course strives to dispel those beliefs and posits that manual games that focus on organization, conceptualization, and experimentation have a place in these spaces as well. The course will consist of three primary sections: game design, gaming cyber security at the tactical, operational, and strategic levels, and gaming information operations. A combination of lectures and exercises will enhance the learning process.

MORS has partnered with Virginia Tech to offer this certificate. Participants will receive a number of Continuing Education Units (CEUs) upon completion, in accordance with the number of contact hours determined by Virginia Tech.

Objectives:

Our expert instructor will teach participants how to build the best game for a sponsor’s objectives by focusing on the following topics:

  • Understanding the types of games that are available and how they relate to gaming at the strategic, operational, and tactical levels of cyber
  • Building games that focus on information operations, or incorporating information operations into large game systems
  • The role of matrix games
  • How to build realistic tactical games without becoming overwhelmed by details
  • How to build analytical tools for tactical adjudication of cyber games
  • Handling adjudication of social engineering and deception

Agenda

Course Outline

Lesson Topic

  1. Introduction to the course
  2. Game design 
  3. Cyber frameworks
  4. Tactical Cyber Games (Analysis and systems)
  5. Operational Cyber Games (Organization)
  6. Strategic Cybers Games (Policy and deterrence)
  7. Adjudication (Quantitative methods)
  8. Cyber-in-Games
  9. Matrix Games
  10. Information operations overview
  11. Designing games for information operations
  12. Information in games
  13. Information operations matrix games
  14. Class matrix game on cyber and information operations

Instructor

Dr. Ed McGrady
Dr. Ed McGrady Adjunct Senior Fellow, Center for New American Security Instructor and Course Coordinator on Gaming, Military Operations Research Society Principal, MonksHood Media LLC

Dr. McGrady writes, speaks, and teaches on the design of professional games. He is an adjunct senior fellow in gaming at CNAS, teaches and manages game design courses for MORS/Virginia Tech, and runs a business devoted to using games and game techniques to bring innovative experiences in new areas. His recent book, Roll to Save: Gaming Disease Response, describes designing games in support of public health professionals. Read More

Registration

Register Payment Options

The "Invoice Me" option can only be used for the registration fee. This option won't appear if you have social tickets, CEU courses or tutorials in your cart. If you need assistance registering please contact Ms. Sarah Madonia, sarah.madonia@mors.org.

Employer Member Non-Member
MORS Government Sponsor* $1620 $1680
U.S. Federal Government $1680 $1740
National Research Partner
(IDA Employees Only)
$1653 $1710
All Others $1740 $1800

*Government Sponsor organizations include Center for Army Analysis, HQDA/DCS Program G-8; Marine Corps Combat Development and Integration; Naval Operations, N81; Studies, Air Force Studies, Analyses, and Assessments, HQ AF/A9; OSD, A&S; and DHS S&T/OSE/ORA