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Gaming Cyber and Information Operations CourseMonday-Wednesday, 22-24 May 20231000 to 1800 ET3 Day CourseOn-line
The MORS Gaming Cyber and Information Operations Course is a three-day course that focuses on building professional games designed to explore, train, or educate on issues surrounding cyber security and information operations. Oftentimes, cyber games are seen solely through the lens of computer-based games, and information operations games are thought to be too hard to execute and adjudicate. This course strives to dispel those beliefs and posits that manual games that focus on organization, conceptualization, and experimentation have a place in these spaces as well. The course will consist of three primary sections: game design, gaming cyber security at the tactical, operational, and strategic levels, and gaming information operations. A combination of lectures and exercises will enhance the learning process.
MORS has partnered with Virginia Tech to offer this certificate. Participants will receive a number of Continuing Education Units (CEUs) upon completion, in accordance with the number of contact hours determined by Virginia Tech.
Our expert instructor will teach participants how to build the best game for a sponsor’s objectives by focusing on the following topics:
Dr. McGrady writes, speaks, and teaches on the design of professional games. He is an adjunct senior fellow in gaming at CNAS, teaches and manages game design courses for MORS/Virginia Tech, and runs a business devoted to using games and game techniques to bring innovative experiences in new areas. His recent book, Roll to Save: Gaming Disease Response, describes designing games in support of public health professionals. Read More
Dr. McGrady writes, speaks, and teaches on the design of professional games. He is an adjunct senior fellow in gaming at CNAS, teaches and manages game design courses for MORS/Virginia Tech, and runs a business devoted to using games and game techniques to bring innovative experiences in new areas. His recent book, Roll to Save: Gaming Disease Response, describes designing games in support of public health professionals.
In the past Dr. McGrady built and directed a team of 10-20 analysts at CNA devoted to the design and execution of professional games. Dr. McGrady has written, taught, and presented on the topic of games and their use in organizational and individual learning. He has designed and run games for many different clients ranging from the White House to the Department of Agriculture to the automotive industry. Dr. McGrady has also built a team at CNA devoted to chemical and biological response operations, including domestic response operations.
Dr. McGrady has deployed as an analyst with US Forces in Haiti during operation Uphold Democracy, onboard USS Nimitz for Desert Storm and with operational E-2C squadrons. Dr. McGrady holds a Ph.D. in Chemical Engineering from the University of Michigan. He has published extensively in the Chemical Engineering, physics, and national security literature and is widely cited for his work on the mathematics of aggregation and fragmentation.
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*Government Sponsor organizations include Center for Army Analysis, HQDA/DCS Program G-8; Marine Corps Combat Development and Integration; Naval Operations, N81; Studies, Air Force Studies, Analyses, and Assessments, HQ AF/A9; OSD, A&S; and DHS S&T/OSE/ORA