The MORS Certificate in Wargaming is a five-day course designed to enhance analyst capability and knowledge in multiple aspects of professional games, including research, design, development, execution, analysis, and reporting. Through a combination of lectures and exercises, participants will learn the theory behind wargames before diving into research design and execution. Building on Peter Perla’s theory of the “Architect, Artist, and Analyst” model for game designers, the course includes material that covers each style of wargame design. The course culminates in a practicum where participants will be divided into teams to develop and execute their own game for an assigned analytical problem.
MORS has partnered with Virginia Tech to offer this certificate. Participants will receive a number Continuing Education Units (CEUs) upon completion, in accordance with the number of contact hours determined by Virginia Tech.
Our expert instructors will guide participants through the key aspects of wargaming and aid them in creating their own game on the final day of the course. Along the way, participants will learn about the following:
- Defining a wargame
- A brief history of wargames
- Building blocks of game design
- Strategic gaming
- Wargame graphics
- Game analysis
For a suggested reading list click here.
||The Architect: covering what is a wargame, how do wargames relate to Red Teaming, and how does the Architect design games
||The Artist: wargames as a design activity
||Special Topics: Strategic Gaming, Game Facilitation, and constructing game materials
||The Analyst: how does the analyst design games? How do we analyze games?
Mr. Scott Chambers
Mr. Scott Chambers has been wargaming professionally for over a decade, supporting a range of military, civilian federal, academic, and non-governmental organizations. His work has primarily been focused on strategic, pol-mil, and organizational gaming, with a strong interest on crisis management and strategy development. He has taught graduate level courses in wargaming and is involved in all elements of wargame design, development, and execution. Scott also helps coordinate the annual Connections U.S. Interdisciplinary Wargaming Conference.
Lt Col James "Pigeon" Fielder, USAF (ret.)
Retired Lieutenant Colonel and Associate Professor of Political Science at the U.S. Air Force Academy
James "Pigeon" Fielder joined CSU as an Instructor after retiring from the U.S. Air Force as a Lieutenant Colonel and Associate Professor of Political Science at the U.S. Air Force Academy. He is also serving as a Marine Corps University Non-Resident Krulak Fellow for academic years 2021-2023, is the professional and educational gaming lead for Mobius Worlds Publishing, and consults on organizational wargaming, crisis response exercises, and scenario planning. Read More
Mr. Michael Markowitz
Senior Research Scientist
Mr. Michael Markowitz has over forty years of experience in design, development, production and evaluation of war games. He is a published writer and reviewer in military history and a regular contributor to Defense Media Network, StrategyPage.com and other publications. He also designs complex maps, charts and diagrams for CNA publications. He has won awards for his wargame designs, including the 1991 Charles Roberts Award and a 1995 Special Achievement Award by the Game Manufacturers Association. Read More
Dr. Ed McGrady
Adjunct Senior Fellow, Center for New American Security Instructor and Course Coordinator on Gaming, Military Operations Research Society Principal, MonksHood Media LLC
Dr. McGrady writes, speaks, and teaches on the design of professional games. He is an adjunct senior fellow in gaming at CNAS, teaches and manages game design courses for MORS/Virginia Tech, and runs a business devoted to using games and game techniques to bring innovative experiences in new areas. His recent book, Roll to Save: Gaming Disease Response, describes designing games in support of public health professionals. Read More
Dr. Peter Perla
Author of The Art of Wargaming and Internationally Recognized Game Designer
Dr. Peter P. Perla III has been involved with wargaming, both hobby and professional, for over forty years, an involvement that sparked a lifelong interest in military history and games of strategy. A frequent player of commercial wargames as a youngster, he had already published articles in the hobby press before he was an undergraduate. After earning a PhD from Carnegie-Mellon University with his thesis on Lanchester mathematical combat models, he joined the Center for Naval Analyses in 1977 as a naval operations research analyst.
Mr Phil Pournelle
After 26 Years in the Navy, and eight years conducting Net Assessments, Mr. Pournelle joined Group W. He constantly seeks to analyze national defense strategies and conduct Net Assessments employing multi-method approaches.
Mr. Pournelle has extensive experience in analytic and managerial aspects of strategic studies within the national security apparatus. His national security experience includes expertise in contingency planning, wargaming, modeling, simulation, & analysis and assessment and he received his Master's degree from the Naval Postgraduate School in Operations Research.
Mr. Paul Vebber
Specialties: Wargame Design, Execution, and Analysis; Operations Research; Concept Development & Experimentation; Philosophy and Application of Complexity Science
To employ over 30 years of military operations, operations research, and wargaming experience in support of the development of an effective undersea warfare force through the disciplined application of both analytic and synthetic methods within the "Cycle of Research" (Perla 1990) framework. Read More
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|MORS Government Sponsor*
|U.S. Federal Government
|National Research Partner
(IDA Employees Only)
| All Others
*Government Sponsor organizations include Center for Army Analysis, HQDA/DCS Program G-8; Marine Corps Combat Development and Integration; Naval Operations, N81; SAF/SA, Studies and Analysis; OSD, A&S; and DHS S&T/OSE/ORA